-Compatible with the 30/09/2010 game update. -Removed functionality which is now implemented into the game by the VALVe/Hidden Path Entertainment partnership. -Fixed a crash which could occur whilst "zb_active 0" was set. -Client "net_graph" values are no longer checked when warmode is disabled. -"sv_nostats" is no longer a locked cvar. -Locked several newly introduced cvars (which have competitive implications) whilst warmode is enabled: sv_allowminmodels 1 sv_competitive_minspec 1 sv_enableboost 0 sv_enablebunnyhopping 0 sv_ladder_dampen 1 sv_legacy_grenade_damage 0